Saturday 28 July 2012

The Summons (2002)


John Grisham’s thrilling action/adventure novel, about a man who discovers his father’s dark secret after finding him dead.

The lead protagonist is Ray Atlee, a law professor, who moved away from his home town in order to escape his father’s everlasting legacy as a judge there. However, Ray receives a letter from his father asking him to come back home, in order to settle his estate, due to his increasingly poor health. Once Ray arrives, he finds his father dead on the couch, seemingly from an overdose of morphine. After this discovery, Ray makes another when he finds over three million dollars hidden in a chest of drawers in his father’s home.

Managing to hide it from the visitors and mourners, Ray attempts to keep the cash locked away until he can find out how his father accumulated it, a journey which leads him into danger, as someone else knows about the fortune.

A very good example of how Grisham’s writing can instantly engage the reader, The Summons entertains throughout, offering a simple story with plenty of action and revelation, whilst giving some great character development. Unlike many of Grisham’s novels, the lead character is not the only interesting one here, Ray’s alcoholic brother plays an important part, as does Ray’s lawyer and the Judge’s ex-wife. This expanse of character narratives widens the appeal of The Summons, and elevates it beyond some of Grisham’s lesser novels.

Not in the same league as heavy hitters like The Firm, or A Time To Kill, The Summons does rank high on Grisham’s extended list of books, moving through a thrilling plot with seamless continuity and portraying some excellently sculpted characters along the way.

Thursday 31 May 2012

Name To a Face - by Robert Goddard




Expertly plotted mystery novel from Robert Goddard, linking the sinking of a ship in the 1700s to a suspected murder plot in the modern day.


Set, for the most part, in the idyllic south-western town of Penzance, Name To A Face follows the journey of Tim Harding, who finds himself unwittingly caught up in a deadly game of intrigue after attempting to do a favour for his boss.


Harding, a landscape gardener working in Monte Carlo, is sent to Penzance by one of his clients, and friend, Barney Tozer. The original plan was for Tim to oversee the purchase of a ring in an auction, which is supposed to have been a Tozer family heirloom which got caught up in a feud and was lost to them. However, once Tim arrives, he quickly learns that he has not been given the full story, and will have to dig extremely deep in order to find the truth in these murky waters.


A very well written suspense novel, the twists and turns keep coming with unpredictability and excitement. Goddard forms a convoluted web of events which somehow link together, and the end result is stunning.


The use of location is clever for the most part, although Harding does end up journeying to multiple places by the end, and a feeling of nausea comes on with all the travelling. However, Penzance is described with loving detail, encasing the story with a beautiful backdrop.


An easy read, and one with enough character development for readers to delve into, as well as action and suspense in all the right places.

Friday 13 April 2012

Fools Die (1978) by Mario Puzo


Journeying through the moralistic quandaries of gambling, show business, and modern America, Puzo’s thoughtful story about the life of a writer called Merlyn is at once both beautifully written, and timidly feeble.

Few authors face the same kind of reputation that the man who wrote The Godfather does. Mario Puzo’s legacy within literature will be some outstanding stories about crime figures, and their place in the modern world. However, this deviation from his previous work, whilst admirable, fails to deliver enough punch to make it memorable, and, furthermore, offers weak introspective character development unlike that which made his previous works so cherished.

The story begins well enough, set in Las Vegas, following three characters who are all there for very different reasons. Within a few pages, one of these characters, after winning a substantial amount of money in a casino, proceeds to his hotel room and blows his brains out with a handgun. This exciting and thought-provoking introduction is about as good as it gets for the rest of the novel.

Merlyn, one of the gamblers, becomes the central protagonist, and we see the developments in his life, as he journeys through his career as a writer, into Hollywood films, and how the death of his gambler friend affects him during his life. Several key characters accompany Merlyn, and we see their variations on life perspectives, and how they go about achieving their goals.

Themes which arise during the story are compelling, Puzo tackles misogyny, illegality, the fickle nature of success, as well as the personal relationships which blossom out of these topics. The writer still puts forward his talent for exploring ideas about the nature of American culture, and the darker side of it, just without any action to cement it.

Not worth reading unless you are the hardiest of Puzo fans, it will bore most, and only few will enjoy the literary fruits which come sporadically.

Friday 16 March 2012

Edge (2010) by Jeffery Deaver


A family is hunted by a notorious “lifter”, hired to extract information from them using any kind of leverage he can find.

Corte, a serious but ultimately kind special officer, is charged with the safeguarding of the Kessler family, after it is learned that they are being targeted by the awful lifter, and past nemesis of Corte, Henry Loving. The head of the family Ryan, who was once a celebrated hero cop, finds the situation ludicrous, until a failed attack on their homestead convinces him of the danger he is in, and also of Corte’s ability to outthink Loving.

The group, including Corte, Ryan, Ryan’s wife Joanne and her sister Maree, along with several agents, go on the run, attempting to elude the skilful hunter. However, Loving has proven himself in the past, finding any way to force information from his prey, so Corte must use all his smarts to stay ahead of the “game”, whilst avoiding his own urges to try and seek revenge against Loving which could endanger his current mission.

A spectacular example of why Deaver is one of the best crime writers in history. Never a let down, Deaver consistently provides exciting and well-plotted stories, with intriguing characters. His use of twists and turns is genius, few can be predicted, and they keep the story thrilling throughout.

Edge is a particular interesting story because it brings to light the parts of our lives which make is vulnerable, and how evil people will exploit this for their own ends. Corte, with his cupboard full of skeletons, attempts to keep his relationship with his charges completely professional, but cannot help but get sucked into the humanity, or rather inhumanity, of their predicament. Loving is a worthy villain, offering a brilliant mind with a professional maliciousness which makes him an extremely dangerous presence throughout the book, even though he is mostly terrorizing them from a distance.

Expertly written action/thriller, but with enough character development to make the book deep, Deaver will keep you page turning for days on end.

Friday 24 February 2012

Bleachers (2003)


A small-town fictional drama about a beloved football coach on his deathbed, whose decades of influence and power over the town’s children is seen to have varying consequences.

Eddie Rake is the local football coach in Messina: a town known for its fanatical enthusiasm for high school football. The man brought the team to glory in the sixties, and since then has maintained a steady record of immense success. All the young athletes wanted to impress him, get a place on his team, and then become local legends themselves.

One local legend, and lead character, Neely Crenshaw, is back in town for the dying days of Rake. On the night he comes back into Messina, he heads to the bleachers of the football stadium where he was once hailed as a prodigy, and he finds other former players from across the decades, also holding small vigils for the beloved coach.

Through anecdotes, memories, and myths, we slowly learn more about this marvellous character of Eddie Rake; his status amongst the town, and how his lessons on the field have shaped the lives of the players off it, for better and worse.

An entertaining little read, the book has some brilliant pieces of dialogue between the players on the bleachers; showing their nostalgic, sentimental sides, whilst feeling some kind of emotion about the passing of their role model/father figure. The negative aspects to Rake’s coaching: such as the ferocious running drills, and endless demand for good results, make the most engaging parts. Furthermore, it is the slowly unravelled argument between Neely and his coach that becomes the book’s main plotline, which was well timed and developed by Grisham.

In places, the story becomes a little too sentimental, and players lose their intrigue once they recount the thousandth story about Eddie Rake, but for the most part, Bleachers is a telling portrayal of the effect of role models during growing up, and Grisham’s attention to the small details make the book touching and enjoyable.

Monday 13 February 2012

The Player of Games (1988) by Iain M. Banks


From the incredible genius that is Iain M. Banks, comes his first Culture novel: a science-fiction adrenaline rush about a talented board-game player, who travels to another planet whose inhabitants base their entire infrastructure upon the outcome of one board game called Azad.

Jernau Morat Gurgeh, lives amongst the Culture: a sophisticated and advanced civilisation, who have mastered many technological and social developments, and created a world that is far less barbaric than those of its ancestors. Gurgeh’s role amongst the Culture is a player of games: his abilities within board, and other, games is unrivalled, allowing him a semi-celebrity status. However, bored with his board-games, Gurgeh longs for something new, something challenging, and is soon offered a game unlike any other.

The Empire of Azad is a tough and archaic civilisation, that base the most important aspects of their world on the game of Azad. A game so complex and meaningful, that Azadians learn their whole lives how to play it, and use it in order to establish political and social power. The emperor of Azad, is the one who can prevail amongst all others, in an Azad tournament, which takes place every six years.

Gurgeh is offered the special honour of attending the Azad tournament as a guest participant, which, at first, seems to be an attempt by the Culture to broker some kind of peaceful relationship with the Empire. With only the two year journey it takes to get to Azad to learn the game, the player of games must understand a game that takes others most of their lives to comprehend.

A compelling and forceful story, The Player of Games offers some of the best science fiction themes to work parallel with the fast tempo of the book. A clash of civilisations always provides for an entertaining journey, however, Banks gives us two worlds that seem incomparable, making the result fascinating. Whilst the Culture is peaceful, technologically advanced, and superior, the Empire is a brutal world, that seems to digress into the most sordid of behaviour, whilst engaging in a social structure that is based upon servitude and repression. The ulterior meaning behind this comparison of cultures is evident, allowing for some great moments of poignancy.

Characters are vivid, deep, and interesting, and the complicated web of deceit which inevitably traps Gurgeh is the most engrossing aspect of Banks’ writing. The book is like a game within a game, as Gurgeh discovers he is being played, magnificently, by both sides, and the plot becomes a complex affair of betrayal and power.

Brilliantly imaginative throughout, and thrilling as the story unfolds.

Sunday 22 January 2012

Fire Study (2008) by Maria V Snyder


SPOILER ALERT

The final book in the Yelena Zaltana series, as the young magician tracks down the elusive Soul Stealer, whilst battling the Fire Warper.

Yelena’s time in Sitia has not been the return to her homeland she wished for. Instead, she has been traipsing across the land in search of baddies, whilst facing the harsh scrutiny of the magicians at the Keep. Only her gung-ho attitude and ferocity have kept her alive so far, along with a handful of trustworthy companions. However, this final instalment will see her take on her biggest foe yet: magicians using Blood magic in order to harness greater powers to take over Sitia.

Friendships and loyalties will be put to the test, whilst Yelena must face her own destiny as the Soul Finder, and all that it entails.

Arguably the most frenetic of the three books, Fire Study is attempting too much in this story. The character of Yelena is sent through an endless string of punishing tasks, without any rest bite, seeing her in battle upon battle, fight upon fight. Her pursuit of Ferde and Cahil seems based on very little information, and yet she stumbles upon most of their plans with ease, making the plot seem a little thin.

This being said, Fire Study still embodies the thrilling aspects of Snyder’s writing: the wonderful fantasy, the captivating magical elements which seem original and heartfelt. Yelena’s journey, whilst mostly physical, also sees a lot of character development for herself, in particular about her fate, which adds depth to this book. Thematically, the story is quite unoriginal: a girl becoming an adult, the importance of friendship, courage versus cowardice.

Throughout the series, the bonds between the characters have strengthened, something which is important within fantasy literature. Also, Snyder has raised a larger question about societies: how the governing of a nation will inevitably be flawed. The two nations Sitia and Ixia are governed with extreme polarity: the former being a magical land with separate tribes/clans who make their own rules for their own people, whilst the latter is a military country, where a strict code of behaviour is followed. Rather than promoting one style of leadership, Snyder finds flaws and strengths within both, an admirable achievement.

An pleasurable series of books for those requiring a fantasy trilogy which will not keep you bogged down for months. The pages are turned fast, the twists and turns come quickly, and the story moves with increasing amounts of danger and peril.